This is an experimental developer cloud for indie game devs.
Distribute pre-release game build to your testers privately
Have multiple independent version histories for game builds
Support several OSes or build types by uploading multiple binaries per version
Local app will integrate with the web-based interface for more efficient downloads and uploads of game builds.
Smaller update sizes for quicker switching between build versions. Will require local app.
Deploy tested game builds straight from the cloud to end-user platforms such as Steam and itch.io.
Automatic tests for common packaging mistakes before releasing build to public.
At the moment only free plan is available. See the Pricing page for limitations.
Please see Frequently Asked Questions.
Omelette.Cloud is developed by Alexander Bich at Kavykhi.
Floating cogs background pattern from Hero Patterns is used according to CC BY 4.0.